2.0 Update
After a couple years I felt like taking a look at this project again. This resulted in a new 2.0 build. I've made a few tweaks that should improve the overall experience. Don't expect any huge changes to the content or structure, the project is what it was mostly; fragmented systems, empty, ethereal non-places and all. I'd do a lot differently (better) now and I'd like to revisit the bones of this idea again someday in a fresh project with less blueprint spaghettification. Changes are listed below:
-player can now take as many trips a day as they wish from the main menu
-ritual item interaction and bus summoning work slightly better
-fixed the lagging/unresponsive camera issue (this was a major one)
-fixed bug where kaleidoscopic effect was permanently enabled
-other small visuals and performance adjustment
Files
Get Bustrip Arcana
Bustrip Arcana
Take a bus trip to a strange new destination everyday
Status | Released |
Author | Jacob Potterfield |
Genre | Adventure |
Tags | Abstract, Atmospheric, Experimental, Exploration, Procedural Generation, Short, Singleplayer, Spooky, Third Person, Walking simulator |
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